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Photo © Rebecca Pollard, via flickr and Creative Commons

Addictiveness by design casts ethical shadow over game designers

Seven of Victoria’s video-game studios recently launched new games. The games, which include TinyMob’s Tiny Realms and GameHouse’s new version of Slingo, highlight the industry’s growth in the region. The 20 or so Victoria-based studios employ 240 people and spend about $25 million annually. Eight years ago, about 40 people Read more →